Main Mission: Salvage missions sound dangerous and Stork will be very Do Not Want, but he can probably be coaxed into hiding behind tagging along with someone. Whatever might get him closer to one day escaping Fish Hell and reuniting with his beloved?
Side Mission: Defenses are good. Stork likes defenses. He's good at setting traps and improvising with stuff, so maybe he can figure out something there?
Other Stuff: Once he calms down some, his tech geek pilot/mechanic/inventor side can come out to play. Only problem is, the tech he's familiar with is a bit behind the times, and also tends toward crystal-flavored magitech. Some handholding may be required to get over that initial hump.
(I'm secretly more terrified than Stork help)
Main Mission: Salvage missions sound dangerous and Stork will be very Do Not Want, but he can probably be coaxed into
hiding behindtagging along with someone. Whatever might get him closer to one day escaping Fish Hell and reuniting with his beloved?Side Mission: Defenses are good. Stork likes defenses. He's good at setting traps and improvising with stuff, so maybe he can figure out something there?
Other Stuff: Once he calms down some, his tech geek pilot/mechanic/inventor side can come out to play. Only problem is, the tech he's familiar with is a bit behind the times, and also tends toward crystal-flavored magitech. Some handholding may be required to get over that initial hump.